V1.20 (09/2012):
- If the player goes to the first dungeon without changing the equipment, Guy says to buy something on Sako or Witch.
- Placed keys(ESC,SPACE,ENTER) to exit credits 'more' presentation.
- Added a buy button on the main menu (demo version only).
- Removed star on the ground when Guy saves the Witch on first level (the log hideout).
- Lowered the number of monsters and traps on the first level (the log hideout).
- Lowered a little the waves room on Catacombs third floor.
- Lowered a little the waves room on Dark Fortress third floor.
- Spikes are more visible.
- If you restart a level and only boss/sub-boss is missing, you will appear very near to the door of the boss/sub-boss (checkpoint).
- Added a shortcut ladder to avoid the need of killing the sub-bosses again.
- Bombie explosion range decreased by 5%.
- Ring of greed price decreased to 3000 (was 5000).
- Platinum Perseverance changed from "ammy +5" to "ammy +3".
- Silver Muscles changed from "Kill Birohoduru with spear and ammy +4" to "Clear Dark Fortress' first sub boss with dagger and ammy +2".
- Golden Muscles changed from "Kill Danny with spear and ammy +5" to "Kill Danny with dagger and ammy +1".
- Now Boots of Evasion can absorb a deadly spell.
- Recommended mouse only controls on the first game.
- Rebalanced all spears (Level1 [+15% avg, -15% low], Level2 [+10% avg, -10% low], Level3 [+4% high, +4% avg, -8% low]).
- Birohoduru velocity increased by 15% when pursuing a zoob that is near.
Bug fixes:
- (pt) Platinum Perseverance text "Espada" changed to "Lança".
- (pt) Erebus dialog "Certamente, párvulo, meu propósito..." reduced.
- (en) Level name "Even dark fortress..." changed to "Even darker fortress...".
- Relic Bonus2 had a hidden spike trap that could kill you.
- Small fix on some positions of the bosses vs face off portrait.
- Fixed the back button on credits not working properly.
- Fixed the Axe Master and Spear Master achievements (Axe was giving Spear achievement and vice versa).
- Fixed the achievement won text position in some cases.
- Fixed Keyboard key stuck when moving/resizing the game window.
- Sensitivity description text sometimes were off screen.
- Avoided a rare situation that Doppel being stuck with another monster.
- Changed Doppel shout a little to avoid doing consecutive shouts.
- Sako weapons could appear sold instead of disabled.
- Fixed a rare bug with a sound playing while the fire was extinguished.
V1.01 - Release version (08/2012).